# Exports

## EXPORTS Lua code examples for Server Side

<pre class="language-lua"><code class="lang-lua"><strong>local netIdEntity = 12345 -- e.g. vehicle id server/player source
</strong>local name = "trucker" -- example set for "trucker" in config.lua
local nameDisplay = "Stolen vehicle with a GPS transmitter"
exports["sfgps"]:registerOtherBlip(netIdEntity, name, nameDisplay)
</code></pre>

```lua
local netIdEntity = 12345 -- e.g. vehicle id server/player source
exports["sfgps"]:removeOtherBlip(netIdEntity)
```
